The young witches dare each other to a race up the witches’ tower. Of course they would be fastest if they used the broom – but are they even prepared to fly it? Hexenhochhaus sends the players on a turbulent race. Each turn players roll the die: while some results allow them to move forward a couple of steps and turn over any one player figure, the broom result allows them to fly the broom up to the next space showing a broom – but only if they are prepared – because the broom is magnetic and only one side of each player’s figure will be attracted. The first witch to reach the top of the tower wins. Hexenhochhaus is a fast-paced, fun race to the top of the witches’ tower. Remembering which side of the own figure is up while trying to confuse other players while hoping for a bit of luck while speeding along … nobody said winning would be easy.
- Not suitable for children under 36 months